RoundGlass - Lead Design / Art Director  |  2017 - 2019

With a main campus in India, RoundGlass is looking to revolutionize healthcare and wellbeing world wide. I lead creative on a small team that evaluated and translated what that meant for the United States. Projects included awareness and conversational tools dealing with death, reframing education and cultural biases between men and women, and connecting wellbeing movers and shakers to make things happen on a global scale.

Rational Interaction - Associate Creative Director  |  2017

Rational is a small agency trying to break out of their production house roots, and make waves in the digital ad scene. As an ACD I managed a team of designers and writers on projects for Seattle heavy hitters Microsoft and Amazon. My team closely collaborated on pitches, video concepts, and information design. 

POSSIBLE Seattle - Sr. Art Director  |  2013 - 2017

If you’re going to sell your soul into advertising, at least POSSIBLE is kicking ass and taking names. My projects range from digital advertising and website design to creative direction for campaign photography, social media and content production. Big client name drops include Coke, IHG, Microsoft Devices, Minecraft and Skype. I also won our November food drive Chili Championship. Boom.

Cornish College of the Arts - Adjunct Faculty  |  2017

The world's gone digital. I'm teaching students enrolled in the Design program at Cornish all about the world of Social Creative. In my class, students learn brainstorming exercises, the role of social media in advertising, and presentation skills. They're also challenged with concepting social executions in short time frames and working together in teams.


Big Fish Games - Sr. Designer  |  2013

My time at Big Fish Games was short but sweet. I worked with a team of strategists, UXers and designers that straddled multiple internal groups to aid in branding, website design, content strategy and advertising. I lead a small team in a redesign of the Big Fish Games website and ecommerce platform.


Catch & Release Design LLC - Freelance  |  2011 - current

At C&R, I work with clients on visual design, user experience, information architecture and interactive design for websites, mobile applications, advertising, and printed materials. My clients include publications, agencies, startups, b2b development companies and design studios.


Wetpaint - Sr. Designer  |  2010 - 2011

Wetpaint Entertainment is a media publishing website that specializes in television gossip for the ladies. My work included redesigning the homepage (including UX and Branding), developing several fan sites, and redesigning content pages for articles and galleries.


Microsoft - UX  |  2010

It was 2010. Zune was still a thing. Windows phone was going to be big. I developed architecture diagrams, user application flows, wire-frames, navigation taxonomies and other UX-centered deliverables for Zune and other hardware platforms.


Design Commission  |  2006 - 2010

Design Commission was every design graduate's small studio dream. DC specialized in websites, branding, applications and interactive experiences. I helped with design, IA/UX and production. They also ran an gallery, in which I curated, marketed and produced art exhibitions.

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